Artificial Atmospheric Actions: Averted.Narcotics can be even more profitable, in some places you can buy it for under a credit per ton, in others selling for over a hundred, but the police will take a really dim view of you.Arms Dealer: A possible means of income for the player - it nets you a criminal record, but the profit margins have the potential to be huge.Possibly justified, as the lack of a central planetary authority in such systems likely allows for multiple pirate havens to exist on the surface. Anarchy Is Chaos: Systems with an "Anarchy" government tend to have the largest number of pirate vessels.They and GalCop are engaged in an ongoing war. Their entire purpose seems to be to terrorize the locals. The Alliance: The Galactic Cooperative of Worlds (GALCOP).It's also implied that GalCop has overstretched itself trying to fight the Thargoids, so it uses the Elite Ratings and the bounty system to encourage spacers to police themselves. The Galactic Cooperative of Worlds is a multi-system alliance which regulates trade and traffic between star systems, but each individual member world runs its government completely independently. Adventure-Friendly World: Of the "Maximize Setting Fluff" variety.The game is very similar to its predecessor Elite in feel, look, and gameplay (this was, in fact, the entire point of the project), and many of the tropes which apply to Elite apply to it as well. The game's community is large, friendly, and open, and has produced a considerable amount of extremely good Fan Fiction, some of which is so popular it's actually available in hardcopy (sold at cost to avoid potential legal problems). The vast majority of them have been incorporated into the game's official canon, combining with the original Elite backstory to create a rich and expansive sci-fi universe that is constantly growing and changing. It is unusual in that both the game itself and the established backstory and canon are mainly fan-generated the game is designed to be easy to modify and expand, and literally hundreds of 'Oolite Expansion Packs' (or 'OXPs') can be found on the site's wiki, which do everything from change the graphics slightly to add entirely new ships, stations, missions, AI types, gameplay elements, etc. It has been under constant development since then, with new versions released every few months. And in the darkness between the stars, an old enemy lurks, fearless, perhaps waiting for order to collapse entirely.Oolite is a fan-made open-source remake of the famous Wide-Open Sandbox space trading game Elite, first released in the early 2000s. The mercenaries they hire for a few credits a kill are too few, too unreliable to do so either. The Cooperative's police force, concentrated near a few influential planets, can no longer maintain order. The trade ships that once safely travelled between planets now have to be well armed and escorted to fend off pirate attacks, from small-time criminals desperate for their next meal, to powerful robber barons extracting tithes from everyone who passes through their space. The two thousand star systems of the Cooperative once enjoyed a golden age of peace and prosperity, and perhaps the wealthiest of them can still pretend to. Perhaps one day, everyone might know your name. You've got a ship, some weapons, and enough spare cash to get started - and one day, you might get the fame, wealth or glory you want. Among the seven trillion people who are - at least officially - Cooperative citizens, you are nobody.
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